Artem Arakelov

Game Developer & Software Engineer

24 years old Almaty, Kazakhstan Ready to relocate

Work Experience

JetXR

Feb 2022 — Present

Unity Developer & Software Engineer

Game Development Software Development C# .NET C / C++ Unity XR / VR Network Multiplayer Mobile Optimization Git Agile

I primarily work as a Unity developer, handling a wide range of tasks: developing cutting-edge arcade experiences, creating large-scale multiplayer experiences, and working on and optimizing projects that push the limits of various platforms.

Projects

BIMVR

Feb 2023 — Present

JetXR

Main Developer

Software Development Software Integration Unity C# .NET C / C++ XR Mobile Network Multiplayer Optimization

As the main developer, I built most of the architecture for the Unity client and server sides, created several additional internal service applications for low-level work with BIM models, and worked on integrations for different third-party applications. Due to the heavy load imposed by large, high-precision models, the project required significant low-level optimizations ranging from the rendering to the network code.

Businessman Path

March 2026

JetXR

Team Lead & Main Developer & Game Designer

Game Development Godot GDScript Game Design

Over the course of a month, with a small team, we managed to create a small game that served as a custom promotional tool for a large company. I served as the team lead, game designer, and sole developer.

UnityHelpers

Jan 2026

Pet Project

Solo Developer

Tooling Unity C#

A collection of small, specialized helper packages for Unity. A small side project aimed at centralizing all the extensions I use. It is a “remake” of a similar, but older, project of mine.

Water Cycle

Aug 2025

GMTK Jam 2025

Developer & Game Designer

Game Development Unity C# Game Design

The theme of GMTK Jam 2025 was "Loop". So we created a game about the water cycle in a humorous style in 72h.

PadProject

Mar 2025 - July 2025

Pet Project

Solo Developer

Game Development Unity C# Game Design Network Multiplayer

PadProject was based on the idea of an all-in-one game with multiple small games that you can play by yourself or with your friends. It was also a learning project about P2P networking and game-in-game architecture.

Task Overflow

Aug 2024

GMTK Jam 2024

Developer & Game Designer

Game Development Unity C# Game Design

The theme of GMTK Jam 2024 was "Built to Scale" So we created a game about overflowing backlog at office.

DreamboothXR

Feb 2024 - Apr 2024

JetXR

Unity Developer

Software Development Unity C# Mobile

An XR presentation environment. I created a basic architecture for future content branching and provided technical support for all demos and custom projects for various companies.

RenderFeatures

August 2023

Pet Project

Solo Developer

Unity C# Shaders

Small learning project. Main purpose was to dig deeper in shader and effects knowledge and to learn Unity Render Features workflow.

Beat Reversed

July 2023

GMTK Jam 2023

Developer & Game Designer

Game Development Unity C# Game Design

The theme of GMTK Jam 2023 was "Roles Reversed" So we created a game about creating a beat to complete a platform levels.

Stockholm Ride

Feb 2023 - May 2023

JetXR

Unity Developer

Game Development Unity C# PC VR

VR Ride about Stockholm City. As a Unity developer, I had to collect all the scenes from the artists, set up the rendering, configure and add features for the immersive chair, and set up the overall path and external ride controls.

Morpheus XR

July 2022 - Feb 2023

JetXR

Unity Developer

Software Development Unity C# Multiplayer Mobile

Morpheus is a VR platform for human connection in the remote environment. As a developer I worked on Windows, Mac porting, developed and added several features, worked on overall architecture.

Rolling The Dice

July 2022

GMTK Jam 2022

Solo Developer

Game Development Unity C# Game Design

The theme of GMTK Jam 2022 was "Roll the Dice" So I created a game about rolling dice on grid with amount of steps that are on side of dice. Creative twist for completing somewhat simple puzzles.

Scheveningen Ride

Mar 2022 - Jul 2022

JetXR

Unity Developer

Game Development Unity C# PC VR

VR Ride about Scheveningen City. As a Unity developer, I had to collect all the scenes from the artists, set up the rendering, configure and add features for the immersive chair, and set up the overall path and external ride controls.

blow up

August 2021

Pet Project

Solo Developer

Game Development Unity C# Game Design Mobile

My first completed and published project. Mobile game made in under a month with easy-to-learn hard-to-master mechanic – creating explosions to move a ball.