JetXR
Main Developer
Software Development
Software Integration
Unity
C# .NET
C / C++
XR
Mobile
Network
Multiplayer
Optimization
As the main developer,
I built most of the architecture for the Unity client and server sides,
created several additional internal service applications for low-level work with BIM models,
and worked on integrations for different third-party applications.
Due to the heavy load imposed by large, high-precision models,
the project required significant low-level optimizations ranging from the rendering to the network code.
JetXR
Team Lead & Main Developer & Game Designer
Game Development
Godot
GDScript
Game Design
Over the course of a month, with a small team,
we managed to create a small game that served as a custom promotional tool for a large company.
I served as the team lead, game designer, and sole developer.
Pet Project
Solo Developer
Tooling
Unity
C#
A collection of small, specialized helper packages for Unity.
A small side project aimed at centralizing all the extensions I use.
It is a “remake” of a similar, but older, project of mine.
GMTK Jam 2025
Developer & Game Designer
Game Development
Unity
C#
Game Design
The theme of GMTK Jam 2025 was "Loop".
So we created a game about the water cycle in a humorous style in 72h.
Pet Project
Solo Developer
Game Development
Unity
C#
Game Design
Network
Multiplayer
PadProject was based on the idea of an all-in-one game
with multiple small games that you can play by yourself or with your friends.
It was also a learning project about P2P networking and game-in-game architecture.
GMTK Jam 2024
Developer & Game Designer
Game Development
Unity
C#
Game Design
The theme of GMTK Jam 2024 was "Built to Scale"
So we created a game about overflowing backlog at office.
JetXR
Unity Developer
Software Development
Unity
C#
Mobile
An XR presentation environment.
I created a basic architecture for future content branching
and provided technical support for all demos and custom projects for various companies.
Pet Project
Solo Developer
Unity
C#
Shaders
Small learning project. Main purpose was to dig deeper in shader and effects knowledge
and to learn Unity Render Features workflow.
GMTK Jam 2023
Developer & Game Designer
Game Development
Unity
C#
Game Design
The theme of GMTK Jam 2023 was "Roles Reversed"
So we created a game about creating a beat to complete a platform levels.
JetXR
Unity Developer
Game Development
Unity
C#
PC VR
VR Ride about Stockholm City.
As a Unity developer,
I had to collect all the scenes from the artists,
set up the rendering,
configure and add features for the immersive chair,
and set up the overall path and external ride controls.
JetXR
Unity Developer
Software Development
Unity
C#
Multiplayer
Mobile
Morpheus is a VR platform for human connection in the remote environment.
As a developer I worked on Windows, Mac porting,
developed and added several features,
worked on overall architecture.
GMTK Jam 2022
Solo Developer
Game Development
Unity
C#
Game Design
The theme of GMTK Jam 2022 was "Roll the Dice"
So I created a game about rolling dice on grid with amount of steps that are on side of dice.
Creative twist for completing somewhat simple puzzles.
JetXR
Unity Developer
Game Development
Unity
C#
PC VR
VR Ride about Scheveningen City.
As a Unity developer,
I had to collect all the scenes from the artists,
set up the rendering,
configure and add features for the immersive chair,
and set up the overall path and external ride controls.
Pet Project
Solo Developer
Game Development
Unity
C#
Game Design
Mobile
My first completed and published project.
Mobile game made in under a month with easy-to-learn hard-to-master mechanic – creating explosions to move a ball.